In this paper, I consider an alternative to the notion of a “communityof practice” (Lave and Wenger1991;Wenger1998). This alternativefocuses on the idea of aspacein which people interact, rather thanonmembershipin a community.
This is a key difference between cogntive apprenticeship and agentive apprenticeship. The space itself can often act as a mentor. This includes the people, knowledge repositories, and the tools.
Gee notes communities requires some level of membership. You are in or out whereas spaces allow folks to decide to stay a bit or a awhile.
To define any SSS, we needfirst to start with somecontent, something for the space to be “about”(remember, it’s asemioticsocial space).
Another way to put this is to say that theSSS has two aspects, an internal aspect and an external aspect. AnySSS can be viewed internally as a set of signs (a type of content) orexternally in terms of the individual and social practices in whichpeople engage in respect to the set of signs
To take an internal view of the SSS of real-time strategy games is toask about the design of such games. To take an external view of the SSSof real-time strategy games is to ask about the ways in which peopleorganise their thoughts, beliefs, values, actions and social interactionsin relation to the signs made available in such games
And, of course, the acts of people helping to form the external grammar of the SSS as a set of social practices and typical identitiesc an rebound on the acts of those helping to design the internal gram-mar of the SSS as content, since the internal designers must react to the pleasures and displeasures of the people interacting with the semiotic domain.
A portal is anythingthat gives access to the signs of the SSS and to ways of interactingwith those signs, by oneself or with other people.
What are the portals for ds106 and IndieWeb for both it is the hahtag but ds106 can be taken for undergraduate credit,